my little big planet

my little big planet

Tuesday, November 1, 2011

Content creation



A demonstration of the character customisation available in LittleBigPlanet.
The player may customise their character in a range of ways. They are able to select a base colour and texture for their Sackboy from a range of materials and designs along with giving them pre-made items including clothes, masks, swords and capes. By placing stickers and decorations on their Sackboy, it is possible to make new kinds of costumes. The game also features items based on other PlayStation franchises, such as a Helghast soldier from Killzone 2;[24] and character models based on KratosMedusa, and the Minotaur from the God of War series;[25] Nariko from Heavenly Sword;[26] Old SnakeRaiden,Meryl, and Screaming Mantis from Metal Gear Solid 4;[27] Sephiroth from Final Fantasy VII;[28] a Chimera from the Resistance series;[29] as well as Ryu, Guile, Chun Li, and Zangief from Street Fighter;[30] characters from the Sonic the Hedgehog franchise; and Ezio from Assassin's Creed II.
Although the Create aspect does include minor tweaks to existing levels whilst they are being played, such as placing stickers and decorations in levels, the main focus of this mode is the level editor. The editor incorporates a large number of editing facilities to create levels from a low to a high degree of complexity. The player may create new objects by starting with a number of basic shapes, such as circles, stars and squares, and then "painting" a shape into the level using one of the many materials. Objects may be glued to each other or to the level. More mechanical features are also available, such as connecting objects together with string, using bolts to spin objects, or using various kinds of triggers. Rocket motors can be attached to objects to propel them across a level.[19] After creating custom objects, the player may save their creation to a library for later use, and even share their object by placing it inside a prize bubble in their level, so that other players who play the level can collect it and may use it in their own levels.[12]
In order to facilitate the creation process and to accommodate any mistakes made, the editor features a manipulatable time system, whereby the player may "rewind" the editor, which acts as an undo feature, or pause the editor, which temporarily halts objects that run under the physics engine, such as gravity acting on falling or rolling objects.[12] In addition to his narration for other parts of the game, Stephen Fry provides the voice-over for the large number of video and interactive tutorials that accompany the create mode, a number of which must be completed in full before unlocking a new set of objects for use.[20] User-generated content is not limited to the player's region, but is available worldwide.[31]
Although the feature was initially announced with the game, the ability to use create mode with other players online was not included in the final release. This functionality was added to the game through a software patch in November 2009 following a public closed beta test. Users are able to invite up to three people from their PlayStation Network Friends list to join them and create levels together.[32]

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